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In the meantime, since you can call Java from F3 it's possible to directly use GLJPanel in F3 and call JOGL API's directly to mix 2D and 3D effects.
Here's a simple example which contains a 2D rectangle, JButton, and JTextField together with the well-known Gears 3D example in the same F3 canvas:
Source:
It's also possible to do faux 3D in F3. Here's an example that was inspired by in part by the Flex Display Shelf and partly by the ITunes Movies page. Note ITunes is true 3D, however. The scrollbar and artwork mimic ITunes but the layout is similar to the Flex example.
Source:
| DisplayShelf.f3 |
| TiltingPane.f3 |
| ITunesScrollBar.f3 |