Document count:topicid:1001 (648) subtopicid:1127 (184)
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Checker dragging - JavaWorld
Aug. 22, 2005
Creating a checkers game presents many challenges. This installment
of Java Fun and Games focuses on the challenge of
dragging a checker around a checkerboard. It emphasizes the
elimination of screen flicker.
http://www.javaworld.com/javaworld/jw-08-2005/jw-0822-funandgames.html
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Apple lets iPhone developers track App Store progress - JavaWorld
Nov. 12, 2009
Apple may be feeling the Android heat. The company has changed the way it deals with iPhone app developers letting them now keep closer tabs on how their software is proceeding through Apple's strict App Store review ...
http://www.javaworld.com/javaworld/jw-11-2009/091112-apple-iphone- appstore.html
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Sun's plans for open source JavaFX - JavaWorld
Dec. 23, 2008
A VP of Sun's Client Software Group has offered an updated roadmap for JavaFX, saying the company will open source more of its RIA framework in time.
http://www.javaworld.com/javaworld/jw-12-2008/jw-12-javafx-os.html
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Jump into JavaFX, Part 1: JavaFX Preview SDK - JavaWorld
Nov. 06, 2008
Client-side developers are poised to take the plunge into JavaFX, so why wait for the official release? Get a running jump with Jeff Friesen's easy introduction to the JavaFX Preview SDK, with NetBeans 6.1 and Project ...
http://www.javaworld.com/javaworld/jw-11-2008/ jw-11-jump-into-jfx-1.html
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Java SE 6u10 to boost applets - JavaWorld
Sep. 03, 2008
Most would agree with Jim Weaver that Java SE 6u10 "is important because it solves the JRE and Java application deployment issues." Too bad the release, scheduled for Thursday, is currently delayed.
http://www.javaworld.com/javaworld/jw-09-2008/jw-09-6u10.html
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Will Chrome render Windows obsolete? - JavaWorld
Sep. 02, 2008
Google Inc.'s unveiling Monday of a new browser is not about the browser, say some industry analysts -- it's a key weapon in the company's effort to kill Windows.
http://www.javaworld.com/javaworld/jw-09-2008/jw-09-chrome-smash- windows.html
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Add Java extensions to your wiki - JavaWorld
Aug. 12, 2008
Whether you're an old hand with MediaWiki or just looking to get started, this article presents a fun way to dive into building and deploying Java-based wiki extensions.
http://www.javaworld.com/javaworld/jw-08-2008/jw-08-java-wiki- extensions.html
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J2ME breach infects Nokia phones - JavaWorld
Aug. 11, 2008
Researcher Adam Gowdiak has released some of his findings regarding a J2ME security breach that could render Nokia Series 40 phone users vulnerable to attack. Further details, he says, will come at a price.
http://www.javaworld.com/javaworld/jw-08-2008/jw-08-nokia-bug.html
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Mobile video with JME and MMAPI, Part 1 - JavaWorld
Sep. 06, 2007
A two-part introduction to integrating video functionality into Java mobile applications with JME and the Mobile Media API.
Java Micro Edition
Mobile video with JME and MMAPI, Part 1
Use the Mobile Media API to ...
http://www.javaworld.com/javaworld/jw-09-2007/jw-09-mobilevideo1.html
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Java Fun and Games: It's contest time - JavaWorld
Feb. 06, 2007
Enter the Java 4K game-programming contest and win a free copy of Tribal Trouble or six months of free playtime with Wurm Online. This article gets you started.
http://www.javaworld.com/javaworld/jw-02-2007/jw-02-games.html
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Java Fun and Games: Tips from the Java grab bag - JavaWorld
Jan. 02, 2007
Check out these useful tips for enhancing Java programs and see how to employ them in an image-grabber application.
http://www.javaworld.com/javaworld/jw-01-2007/jw-0102-games.html
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Java Fun and Games: Java visits the arcade - JavaWorld
Dec. 05, 2006
Remember Pacman, Donkey Kong, and other classic arcade games? You can use JGame to develop similar arcade games in Java.
http://www.javaworld.com/javaworld/jw-12-2006/jw-1205-games.html
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Under the sea - JavaWorld
Sep. 25, 2006
Full-screen exclusive mode offers high-performance graphics to
games, screensavers, and other application types that render their
output to the entire screen. This Java Fun and
Games installment reveals Java's support ...
http://www.javaworld.com/javaworld/jw-09-2006/jw-0925-funandgames.html
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Enter the third dimension - JavaWorld
Aug. 28, 2006
Three-dimensional computer graphics have fascinated me ever since I
took a computer graphics course back in the mid-1980s. This
Java Fun and Games installment shares with you my
fascination by presenting a Swing ...
http://www.javaworld.com/javaworld/jw-08-2006/jw-0828-funandgames.html
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Add spice to your splash screen with animation - JavaWorld
Oct. 03, 2005
No doubt about it, animation is neat—what programmer hasn't
thought about creating his own game? You can satisfy your creative
streak by adding a little animation to your splash screen to grab
your users' attentions as ...
http://www.javaworld.com/javaworld/jw-10-2005/jw-1003-animate.html
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