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synchronized keyword is in the language to help avoid these problems, and he provided a straightforward example of its use. Last month's article was the first in a series on threads. The present article continues that series, covering race conditions in depth. It also
discusses various deadlock scenarios, which are related to race conditions but are much harder to find and debug. This month,
we'll focus primarily on the problems encountered when programming Java threads. Subsequent Java Toolbox columns will focus entirely on solutions.Just to make sure we're all starting from the same place, a little review of terms is in order. The central concept for synchronization in the Java model is the monitor, developed some 20 years ago by C. A. R. Hoare. A monitor is a body of code guarded by a mutual-exclusion semaphore (or, to use a term coined at Digital Equipment Corp., a mutex). The central notion of a mutex concerns ownership. Only one thread can own the mutex at a time. If a second thread tries to "acquire" ownership, it will block (be suspended) until the owning thread "releases" the mutex. If several threads are all waiting to acquire the same mutex, they will all be released simultaneously when the owning thread releases the mutex. The released threads will then have to sort out amongst themselves who gains ownership. (Typically, priority order, FIFO order, or some combination thereof is used to determine which thread gains control.) You guard a block of code by acquiring a mutex at the top of the block and releasing it at the bottom. The code comprising the monitor does not have to be contiguous: several discontiguous code blocks can all acquire and release the same mutex, in which case all of this code is considered to be in the same monitor because it uses a common mutex.
The best analogy I've heard for a monitor is an airplane bathroom. Only one person can be in the bathroom at a time (we hope). Everybody else is queued up in a rather narrow aisle waiting to use it. As long as the door is locked, the bathroom is unaccessible. Given these terms, in our analogy the object is the airplane, the bathroom is the monitor (assuming there's only one bathroom), and the lock on the door is the mutex.
In Java, every object has one and only one monitor and mutex associated with it. The single monitor has several doors into it, however, each indicated
by the synchronized keyword. When a thread passes over the synchronized keyword, it effectively locks all the doors. Of course, if a thread doesn't pass across the synchronized keyword, it hasn't locked the door, and some other thread is free barge in at any time.
Bear in mind that the monitor is associated with the object, not the class. Several threads can all be executing the same method in parallel, but the receiving objects (as identified by the this references) have to be different. For example, several instances of a thread-safe queue could be in use by several threads.
These threads could simultaneously enqueue objects to different queues, but they could not enqueue to the same queue at the
same time. Only one thread at a time can be in the monitor for a given queue.