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Throughout the IT industry's history, computer games have been one of the drivers behind technology innovations. Computer gamers are hungry for more hardware computing power; they are eager to push the limits of various software—from compelling graphics to artificial intelligence (AI) to network security. Game developers and players are often the earliest adopters of leading-edge computer technologies. Due to their innovative nature, games are not in danger of becoming technology commodities controlled by big outsourcing corporations—there is always plenty of room for talented individual innovators in this space.
The market for games will continue to grow as the technology enhances the playing experience. As the enterprise IT revolution improves our work life by saving time and money, we spend more time and money on games to improve the general quality of life. Even in today's difficult economic times, gaming remains a fast growing and profitable industry sector. Java developers should not overlook the tremendous opportunities here.
As in the rest of the IT industry, the latest buzz in the game industry is mobility. Mobile games have brought together many unlikely players from traditional enterprise companies (e.g., Sun Microsystems' new game division), equipment manufactures (e.g., Nokia's N-Gage and Qualcomm's Brew devices), and network operators (e.g., Vodafone's content services).
As Java developers, we are well suited to enter this profitable new industry sector because the Java 2 Platform, Micro Edition (J2ME) is emerging as one of the most widely supported mobile gaming platforms. In this article, I discuss the opportunities and challenges of mobile gaming from a Java developer's perspective. I also survey state-of-the-art mobile Java technology through important J2ME specifications.
Mobile games' financial appeal comes from their wide reach. Mobile phones have become tightly integrated into the modern lifestyle. They are second only to keys and wallets as the most commonly carried personal items. Unlike traditional console games that target geeks and teenagers, mobile games are accessible to anyone—anywhere, anytime. Although each mobile game is inexpensive, the projected large volume (e.g., a new game per week per person) will make this market immense and profitable. However, for developers, mobile games present a big paradigm shift from console games due to the vastly different target audience, lifestyle, and distribution models. Let's start with mobile games' requirements.
A successful mobile game will likely have one of the following characteristics:
Based on the above criteria, the most successful future mobile games are casual games that provide entertainment value to a broad range of players in all social settings. In particular, the following types of games are emerging as tomorrow's killer games:
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